| Powers |
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Fade Out: Whenever this creature first becomes bloodied: At end of round, remove this creature from the battle map. It is considered out of play for the following round. At start of the following round, put it on the battle map occupying any space 5 or more squares from all enemies.
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Pounce +20: Whenever this creature hits a target granting it combat advantage while charging: +20 Damage on that attack.
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Stalker: Whenever this creature makes an attack against a target that has no other creature adjacent to it: +4 Attack and +10 Damage on that attack.
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