Werewolf Lord (card)

Name Werewolf Lord
Cost 53 pts.
Factions Wild
Alignment Evil
Keywords Shapeshifter
Size Large
AC 21 Fort 22 Ref 22 Will 22
Level 12 Speed 7 HP 90 Blood 45
Attacks
  • {b} Claws: +15 vs AC; 25 Damage
  • {m} Tooth and Claw: 2 attacks, +13 vs AC each; 20 Damage each
Abilities
  • Reach 2
Powers
  • Cleave: Immediate, when this creature's {m} attack destroys an enemy; make a {b} attack. Usable once per turn.
  • Scent: Use when attacking an adjacent enemy with Conceal. Roll an extra 1d20 against the enemy's Conceal and use the higher result.
CR 2
Champion Powers
  • Use at start of round. This round, all creatures have +5 {m} Damage against Bloodied targets.
  • Use before a creature makes a {m} attack roll against a Bloodied target. +4 {m} Attack on that attack.
Warband Building

All Shapeshifters are legal in your warband.

Set Unhallowed
Rarity Rare
ID # 60 / 60
Werewolf Lord