| Name |
Large Water Elemental |
| Cost |
36 pts. |
| Factions |
Underdark / Wild |
| Alignment |
Neutral |
| Keywords |
Elemental * Aquatic |
| Size |
Large |
| AC |
22 |
Fort |
24 |
Ref |
20 |
Will |
20 |
| Level |
10 |
Speed |
5 |
HP |
80 |
Blood |
40 |
| Attacks |
Slam: +13 vs AC; 25 Damage
![[]](/ddmwebcard/img/symbols/attacks/checkbox_12.png)
Drown: (living creature only) +11 vs DEF(Fort); 25 Damage AND Helpless (save ends)
|
| Abilities |
- +4 DEF(Fort)
- Reach 2
- Defensive Advantage: Never grants combat advantage.
- Fluid Movement: Difficult terrain does not affect this creature's movement.
|
| Powers |
-
Cleave: Immediate, when this creature's
attack destroys an enemy; make a attack. Usable once per turn.
Tidal Surge: Use at start of this creature's turn; move it up to its Speed. RECHARGE when this creature ends its turn in river terrain.
|
| Set |
Blood War |
| Rarity |
Uncommon |
| ID # |
38 /
60 |