| Attacks |
Bite: +15 vs AC; 10 Damage
Eye Rays: (range 10, can target allies) Roll 1d20 and use the indicated effect or one of a lower number; choose target after roll.
1-4: Telekinesis: +18 vs DEF(Fort); automatic hit against allies; slide 4 squares
5-8: Sear: +18 vs DEF(Fort); 15 radiant Damage
9-12: Slow: +18 vs DEF(Will); Slowed (save ends)
13-15: Terror: +18 vs DEF(Will); 15 psychic Damage AND target immediately moves its Speed away from this creature (Fear)
16-18: Petrify: +18 vs DEF(Will); Slowed (save ends); a Slowed target is instead Petrified (save ends)
19-20: Disintegrate: +18 vs DEF(fort); 40 Damage AND ongoing 20 Damage (save ends), 20 Damage only on miss
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