Aramil, Adventurer (card)

Name Aramil, Adventurer
Cost 13 pts.
Factions Civilization / Wild
Alignment Neutral
Keywords Half-Elf * Arcane
Size Medium
AC 17 Fort 15 Ref 15 Will 15
Level 5 Speed 6 HP 25 Blood 10
Attacks
  • {b} Staff: +8 vs. AC; 10 damage.
  • {r} Magic Missile: (sight) +10 vs. Reflex; 15 damage, ignore Insubstantial.
  • []{r} Ray of Enfeeblement: (range 5) +10 vs. Fortitude; 10 necrotic damage AND Weakened.
Powers
  • [] Circle of Forbiddance: Replaces attack action: Until end of round, whenever an enemy enters a space within 3 squares of this creature, that enemy takes 15 damage (maximum 1 per turn per enemy).
Set Giants of Legend
Rarity Uncommon
ID # 9 / 72
Aramil, Adventurer