Evermeet Wizard (card)

Name Evermeet Wizard
Cost 39 pts.
Factions Wild
Alignment Neutral
Keywords Eladrin * Arcane
Size Medium
AC 23 Fort 25 Ref 25 Will 25
Level 11 Speed 6 HP 50 Blood 25
Attacks
  • {b} Lightning Rod: +16 vs AC; 5 lightning + 5 thunder Damage
  • {r} Acid Thorns: (range 10) +18 vs DEF(Ref); 10 Damage AND Slowed AND ongoing 5 acid Damage (save ends both)
Powers
  • [][] Arcane Ambush: Replaces attack action: 1 ally within 5 squares of this creature teleports 6 squares, then makes a {b} attack.
  • Reserve Summoning: +1 to your warband's creature limit. During setup, 1 Elemental creature in your warband with cost up to 20 starts off the battle map.
  • Summon Elemental: (Summoning) Replaces attack action: Choose a creature that is off the battle map due to Reserve Summoning and place it on the battle map in a space within 10 squares of this creature. That creature makes an immediate {b} attack and is considered to have activated this round.
Set Archfiends
Rarity Uncommon
ID # 15 / 60
Evermeet Wizard