| Name |
Hobgoblin Hand of Bane |
| Cost |
38 pts. |
| Factions |
Civilization |
| Alignment |
Neutral |
| Keywords |
Hobgoblin * Goblin |
| Size |
Medium |
| AC |
25 |
Fort |
19 |
Ref |
19 |
Will |
19 |
| Level |
10 |
Speed |
6 |
HP |
65 |
Blood |
30 |
| Attacks |
Flail: +16 vs. AC; 15 damage.
Flail of Tyranny: +14 vs. AC; 20 damage AND Stunned.
|
| Powers |
-
Bane's Blessing: (Aura 2) Goblin allies in aura have +2 Attack while this creature is bloodied.
|
| CR |
2 |
| Champion Powers |
- Use at start of round: Until end of round, each bloodied ally can take 10 damage at start of its turn. If it does, it has +4 Attack and +10 Damage with
attacks until end of its turn.
- Use when an ally becomes affected by a condition or effect that a save can end: That ally makes a saving throw against that condition or effect.
|
| Set |
Monster Manual: Savage Encounters |
| Rarity |
Rare |
| ID # |
21 /
40 |