| Name |
War Devil |
| Cost |
83 pts. |
| Factions |
Civilization |
| Alignment |
Evil |
| Keywords |
Devil * War |
| Size |
Large |
| AC |
28 |
Fort |
28 |
Ref |
28 |
Will |
28 |
| Level |
15 |
Speed |
6 |
HP |
100 |
Blood |
50 |
| Attacks |
Trident: +21 vs. AC; 20 damage AND Followup: +21 vs. Reflex; 10 damage AND Dazed and push target up to 1 square.
|
| Powers |
-
Reach 2
-
Resist 20 Fire
-
Blindsight: Ignores Conceal; treats invisible creatures as visible.
Diabolic Tactics: Replaces move action: Up to 2 Devil allies of level 10 or below each make 1 attack as an immediate actio
|
| CR |
3 |
| Champion Powers |
- Use after rolling initiative, if you won: Each ally has +4 Attack until end of round.
- Use after rolling initiative: This creature and 1 Devil ally within 5 squares of this creature switch positions.
|
| Set |
Monster Manual: Dangerous Delves |
| Rarity |
Visible |
| ID # |
37 /
40 |