| Name |
Aramil, Adventurer |
| Cost |
13 pts. |
| Factions |
Civilization / Wild |
| Alignment |
Neutral |
| Keywords |
Half-Elf * Arcane |
| Size |
Medium |
| AC |
17 |
Fort |
15 |
Ref |
15 |
Will |
15 |
| Level |
5 |
Speed |
6 |
HP |
25 |
Blood |
10 |
| Attacks |
Staff: +8 vs. AC; 10 damage.
Magic Missile: (sight) +10 vs. Reflex; 15 damage, ignore Insubstantial.
![[]](/ddmwebcard/img/symbols/attacks/checkbox_12.png)
Ray of Enfeeblement: (range 5) +10 vs. Fortitude; 10 necrotic damage AND Weakened.
|
| Powers |
Circle of Forbiddance: Replaces attack action: Until end of round, whenever an enemy enters a space within 3 squares of this creature, that enemy takes 15 damage (maximum 1 per turn per enemy).
|
| Set |
Player's Handbook Heroes: Series 1 |
| Rarity |
Special |
| ID # |
9 /
18 |